

What I don’t have are drawings showing the location of ramps leading from the entry I do have good sections and elevations of the pre-renovation stadium skin and stand structure, as wellĪs the facade. Some reworking to reconcile some of these issues. (shown below) did not appear exist in the pre-renovation stadium.

The bad news is that the tunnels shown in the early model

The good news is that the basic structure of the stands didn’t change much in the renovation. Site plan, that shows the outline of the original building. Study, it looks like these are actually based on the latter design. I initially though these plans were based on the pre renovation plans, but on closer I’ve got plan views of the lower and main levels taken from finish replacement drawings used in theġ973-76 renovation. I’ve based the structural part of the model on those drawings which I’ve been able to get my hands on. The idea is to eventually have an interactive 3D model that people can walk through and explore. The 3D model is being created in AutoCAD and 3D Studio MAX. If you have any issues contact me directly, or add a issue on github.The purpose of this project is to try and recreate what it was like to be in the old

The addon also supports exporting, which I encourage you to try out, and it might be the topic of another article. Hope this piqued your interest, and thanks for reading If everything has gone well it will import the mesh, textures and setup some materials, which you'll see if you switch the viewport mode over to Material Preview or Render Preview mode in blender. Then we'll go to where you extracted simatchviewer and into \environments\changing_room\, there we'll find changing_room_large.sia which we'll have a look at. Lets have a look at one of the changing rooms that's in the game, just as a example, open the importer like this. Then set the Extracted textures path to your extracted simatchviewer-pc folder, so that on importing a model it will assign the textures automatically. Open blender, then go to Edit->Preferences->Add-ons->Install.Īnd select the zip you downloaded from github, after that enable the addon If you have not installed blender this is a good as time as any, Using the Football Manager 2021 Resource Archiver which comes with the game on steam under tools, extract simatchviewer and simatchviewer-pc, these are the models and textures that comes with the game. Go here and download the latest blender addon from the releases page, and follow the instructions. I've spent quite some time in the last years reverse engineering the mesh format that football manager uses, today I'll guide you through how to import a mesh from the game.
